The purpose of this assignment was to take a classic computer game from the 80s and 90s and generate ideas for how the game could look today. The hypothetical situation being that a company had bought the rights to the game and wanted to make a new version of it. Thought had to be put into the games style, asset creation and print media and how this would affect how the game would be made. This report will evaluate how the final products turned out and give a critical analysis to anything that worked well and any short comings that were found.
At the start of this project I was a bit apprehensive as I struggled to come up with a game that I would like to update. Especially since a lot of games from my childhood have either been remade or had graphical updates. After spending a lot of time thinking about it I came up with Urban Strike, one of the first games I ever played. After doing some research I found that there was no remake of this game and would provide me with a blank slate in which to generate ideas.
One thing I did find particularly difficult was how to go about this in a way that would be suitable to an employer as I don’t have that experience yet. I find that drawing for me is something I don’t overly enjoy and I would much rather work straight into Photoshop but I decided to give it a go. I don’t think that my drawings are something that could be used in a professional environment and is definitely something I want to work on. I also feel that I could’ve done a lot more ideas generation for this project and show a lot more of my working, I have a tendency to work from my head and this is something I am not used to yet as a designer.
I am fairly pleased with my final designs especially the environment design. It took me a long time to complete but taught me some new skills and improved others. I feel as though my designs although they may be rudimentary with a few tweaks could be used as a basis to create something more professional.
In conclusion I do feel I could have done much better. I’m a little disappointed with my ideas generation. But I feel like the final pieces of my work have turned out copacetic.